"The City state Forteresses were erected over the ruins of the former age. city forteress became humanity s last refuige for survival from the destructive forces of nature. but life in the cities was far from pleasant. as was the case reduring most of humanities miserable history, a handfull of poeople had all the wealth. while the majority live out senseless lives of uneccessary suffering and pain..."

The whole game was to take place inside the Fortified City State FCS-1. They wanted a "Gotham city/Fritz Lang Metropolis look". I was concerned with the fact that this kind of design has been widely used. so i had to come up with some thing different with out moving to far away form the requested models.






 

 Here are my 9 side view sketch paintings of how i envisioned the city. The typical Fortified city state was to be divided into a series of domians.  

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The domaim of the upper class

Located at the very top[ of the FCS. it s dwellers are wealty powerfull people. most of them have hevener bone beyond the domain ofthe upper class




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The domaim of the rich merchants and burautcrats

Located right under the domain uof rthe upper class. it s dwellers are wealty powerfull merchants. they on important corporate bodies and deal mainly witjh the uopper class.























The domaim of the morking class and of industry

Located at the center of the FCS. it s dwellers are working class citizens. having very limited access to knowledge, they are terribly loyal to the corporate body for which they have been bred.




















The domaim of the lower class

Located at the bottom half of the FCS. it s dwellers are poor and live in rather miserable conditions. most of the population lives here. crime rates are high. but people still feel safe living in these wrethched conditions than living outside the forteress at the mercy of the outside world...














The domaim of the sewers

Located under the FCS. it s dwellers are very poor and live in the miserable conditions. it popul;ation has gotten used to living in perpetual darkness. Dreaded Hellions are also rumored to roam in these dephts of darknesse ...










 
























 
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(Achitecture design sketches)